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Patch Notes from 1.75

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Patch Notes from 1.75 Empty Patch Notes from 1.75

Post  chucknorris Wed Mar 11, 2020 6:54 pm

Patch 1.75:
General:
-fixed 2 gas tanks in min being too far away and horus couldn't hit both with z
-respawn pack cost 350 > 375
-hp card duration 150 > 120, health increase 20% > 25%
-range card duration 200 > 120, now gives 0.25 speed aswell
-shield card duration 150 > 120, shield regeneration 60 > 50
-armor card spell dmg reduction 15% > 10%
-hex card duration 150 > 120, dmg increase vs gas tanks creep 40% > 35%, new does 35% extra dmg to general, colonel and commanders. 15% dmg to structures removed.
General:
-shield 8000 > 11000
-aa dmg 650 > 500
-tier 2 upgrade now adds 85 dmg to it, every time a tier 2 defense dies, total 1010

Colonel:
-shield 4000 > 6000
-aa dmg 120 > 200
-gas 500 > 300

Gaus robot:
-hp 15000 > 18000
-gas 500 > 400

Final Building:
-spell dmg reduction 15% > 20%

Wireless gate:
-hp 8000 > 1200
-gas 75 > 275

Exorion:
-aa dmg per atk 7 > 8
-x fixed the slow not being applied on the edge
-fixed c dealing double dmg if target was close to exorion
-f psionic transfer extra dmg 10% > 15%, new now collides with janne force fields
-f bind new armor ignore
-vision mineral increases shade vision by 3
-new now adds shade to control group 2 when used

Force fire (ff):
-f dual fire ball no longer applies to buildings and hover

Megagun mz:
-mz x dmg per atk 8 > 10
-mz x in f dmg per atk 20 > 25 (dmg 2 12 > 15)

Fdf:
-c dmg per atk 5 > 4

Vag:
-d dmg type spell > ranged

Fobos:
-f no longer gives assists without dealing dmg

Hades:
-x pylon vision 9 > 8
-vision mineral pylon increase 2 > 5

Chimera:
-vision mineral d increase 1.5 > 3

1.77
General:
-hex tech card reverted to 1.69, duration 150 > 120, dmg vs gas tanks (hover) and creep 40% > 35%, cost 300 > 350

Kohzu:
-fixed kohzu speed being 3.75 instead of 3.5
-c initial dmg per atk 2.1 > 1.9, con dmg per atk 1.6 > 1.3

Exorion:
-c now goes in a straight line, fixed dmg not being applied sometimes
-v changed sound

Patch 1.82
General:
-Predator gas return 120 > 125, life 4 > 2.5 (number of hits they take to die 8 > 5
-card shop hotkeys changed to match shop layout, atk card k > q, psonic card p > g, hextech card n > z, random z > c, stat point g > x

Megagun (mz):
-x sweetspot radius 1 > 1.4
-d base dmg 10 > 20, dmg per atk 2.5 > 4

Brai:
-v initial dmg upgrade increase 30 > 0

Janne:
-z force fienlds cd 3 > 2, duration 8 > 10
-x base vision 6 > 5
-d base cd 70 > 80, cd per atk 2 > 3 (total 120 > 150 sec)
-vision mineral balls increase 1.5 > 3.5
-dw now gives 2.5 vision to balls, fixed dw dealing 181 dmg

Darwen king (dk):
-x upg now makes tank shots increase dmg taken by the target by 3%

Patch 1.83:
General:
-fixed sam c being applied to unstoppable units (orochi)
-added 2 new single player commands, -max (gives unlimited mana regen and lots of speed) and -cd (resets cooldowns)

Soul hunter (sh):
-removed ice mage upgrade

Janne:
-z force fienlds cd 2 > 3, duration 10 > 8
-x base vision 5 > 6
-vision mineral balls increase 3.5 > 1.5
-shield base cd 70 > 80
-dw vision increase 2.5 > 1.5

Zeros:
-fixed mana ber lvl being 30 instead of 35
-f ws base dmg 240 > 200

Sylon:
-fixed base mana regen 1.45 > 1.3

Chimera:
-genetic mutation pushing upgrade 2 > 1 minerals

Megagun zord (mz):
-new passive the next x will deal 30% more dmg, 4 sec cd
-x cast time 0.15 > 0.1
-x in f cast time 0.15 > 0, mana cost 75 > 50, cd 1.5 > 1.25
-d base dmg 20 > 10, dmg pre atk 4 > 2.5

Darwen king (dk):
-z dmg per atk 9 > 12, z con dmg per atk 0.1 > 0.2
-x dmg increase debuff on enemies 3% > 5% (max stack is 3), duration 1 > 3.5 sec, duration 24 > 29 sec (35 with upg), hp 700 > 900
-salvaging tanks now gives 50 mana back to dk, salvage cost 10 > 5 gas
-v cast range 20 > 25 (not tanks range), updated tooltip

Patch 1.85:
Megagun zord (mz):
-reverted to patch 1.82
-fixed f gun being visible in fog sometimes
-d base dmg 20 > 10, dmg per atk 4 > 2.5

Exorion:
-v cd 5 > 8 sec, dmg per atk 10 > 9

Darwen king (dk):
-z dmg per atk 12 > 10
-x dmg increase debuff on enemies 5% > 3% (max stack is 3), duration 1 > 3.5 sec, duration 29 > 24, hp 900 > 700

Darkness:
-x shows an impact model in fog if it hits an enemy

Patch 1.86
General:
-moved top mid gas tank so abel can auto attack it from watch tower
-gas tank hp regen 5 > 0
-fixed exorion shade breaking janne force fields, shade hotkey not working and control group icon
-fixed chim z tooltip

Patch 1.87
General:
-fixed pg z and fobos passive tooltips

Brai:
-f cast time 0.1 > 0.5

Exorion:
-z no longer disables turrets of heroes (eg pg z, etc)
-f bind dmg per atk 4.6 > 3.6 (3000 > 2500)

Sylon:
-removed the skin
-now when bio spectrum is active sylon turns blue
-f overlapp dmg2 per atk 9 > 8, overlapp dmg2 base dmg 35 > 30 ,initial dmg per atk 28 > 26, initial base dmg 175 > 150

Patch 1.88
-fixed neiram d making him immune to slows
-for observers, if they press the numbers from 1 to 6, they will have the vision of the respective player

Jaina:
-v now deforms terrain, just a visual change

Fobos:
-removed 20 bonus dmg per armor point, now does armor ignore

Lur Cellant:
-z base dmg 34 > 30
-f hook now disables zeros ws, blade hunter final blow and genesic upgraded crusher

Horus:
-c dmg based on enemies current mana 75% > 50%

Patch 1.91
General:
-fixed brai c fps issues

Exorion:
-z base dmg 125 > 100, dmg per atk 29 > 28
-x dmg per atk 27 > 25, slow duration 0.75 > 0.8
-c dmg per atk 43 > 41

Horus:
-x fixed missle speed being 20 instead of 23
-crow armor passive defends ranged > melee heroes damage, 35% chance > 40% chance
-c dmg based on enemies current mana 50% > 75%
-f new now does 10% extra dmg vs structures

Geist:
-cliffwalk upgrade gives 0.25 speed
-x targets in circle take 15% more dmg from androbeam
-f base dmg 45 > 38, dmg per atk after beam is learned 9 > 7.66, cast time 1.9 > 1.7
-f dmg per atk before beam 4.5 > 3.825

Patch 1.92
Geist:
-interceptor upgrade no longer gives 0.05 speed per upgrade

Dark fact (df):
-f mode no longer reduces spell dmg by 10%

Blade hunter (bh):
-z base dmg 115 > 125
-z upg dmg increase 20 > 10
-f base dmg 90 > 100, dmg per atk 16.9 > 16.5

Patch 1.93
General:
-if ure obs, if you press 7,8,9 it gives vision of the whole map
-mighty monk (mm) and neiram models have slighty bigger hit boxes and they are easier to click on

Patch 1.96
General:
-fixed quack attack button being in the wrong place
-predator number of hits required to die  5 > 6

Berr Nine (b9):
-model is 10% bigger
-f nukes base dmg 125 > 150

Geist:
-f androbeam cast time 1.7 > 1.66, f slow 4 > 5 sec
-f removes duran d shield

Zava:
-c upgrade removed (increased c slow by 0.5 sec and 70 dmg)
-vision mineral balls increase 1.5 > 3

Abel:
-f targets in beam no longer take 10% extra dmg

Ron:
-c upgraded range 15 > 14, fixed speed slow 2.75 > 3.25
-f cast time 0.125 > 0.25

Mighty monk (mm):
-z cast time 0.3 > 0.4
-v cast time 0.2 > 0.3
-f cast time 0.1 > 0.6, removes duran d shield
-d base cd 150 > 100 (at max atk 150)

Jaina:
-aa range 11 > 9
-z mana cost scales with atk (75 mana at 25 atk)
-v range 7 > 5.75, remvoed terrain deformation, made visuals bigger
-f reduced dmg vs structures 40% > 30%

Zeros:
-f dts cd 11 > 12

Phantom gazette (pg):
-radar range increased 16 > 18

Soul hunter (sh)
-t spell dmg increase 20% > 15%, aa dmg increase 10% > 20%
-f ice mage upgrade is back, disables modes and geist interceptor attack

Fobos:
-base aa dmg 23 > 22, dmg per atk 8 > 7
-passive now resets fobos abilities cooldowns on kills, shield activation threshold 25% > 20% of max hp, mana per kill 12 > 15
-z base dmg 45 > 35, dmg per atk 6 > 5, slow duration 3 > 5 sec
-x base continuous dmg 12 > 10, continuous dmg per atk 3 > 2
-x no longer does 10% of max hp of enemies dmg, instead it does 120 base dmg at the end and increases by 15 per atk
-c mana cost 225 > 200, cd 2 > 1 sec, cast time 0.8 > 0.6, dmg1 per atk 7.1 > 7, dmg2 base dmg 80 > 70, dmg2 per atk 13 > 14
-d speed bonus 1.75 > 1.25, also increases speed by 10% now, enemies slow 20 > 25%, enemies attack speed increase 80% > 75%
-d now has a max speed of 10
-f base dmg 400 > 300, dmg at max atk 1931 > 1448, x is disabled in f

Patch 1.99

Fobos:
-passive removed cds reset after getting a kill
-hp stat 4 > 3
-speed stat 3 > 4

Patch 2.0
General:
-fixed mz attack and move buttons positions being swapped
-fixed drago being able to make 8 spores

Duran:
-f upswing now dispays the stun duration with a timer, fixed learning upswing having the same hk as learn d

Fox:
-swapped learn v upgrades hotkeys to respect format
-x can be cast on gas tanks


Patch 2.02
General:
-fixed ares mines upg and learn ult hotkeys being the same
-fixed ice mage upgrade not working
-teleport cancels neiram d, fdf f and fobos x
-geist f cursor radius display is the real size now (was slighty smaller then actual dmg radius)
-fixed oro being slowed by sam c

Zava:
-vision mineral balls increase 3 > 5

Berr Nine (b9):
-x mines now attack cloaked units (ripper), fixed mines not detonating vs fast enemies

Exorion:
-x slow duration 0.8 > 0.85 sec
-f bind dmg per atk 3.6 > 3.8 (max atk 2500 > 2600)
-f shade extra dmg taken 15% > 20%

Ereth:
-z mana cost scaling per atk 2 > 1.6 (220 > 210)
-x mana cost scaling per atk 2.4 > 1.6 (240 > 220)
-v removed minimum range of 1.5

Sylon:
-learning evade passive no longer increases speed by 0.25

Mighty Monk (mm):
-z cast time 0.4 > 0.3
-c radius 3 > 3.85, slow duration 2.5 > 0.25, ticks are applied faster every second for 8 sec > 32 of 0.25 each (still 8 sec)
-c continuous base dmg 18.5 > 4.625, per atk 5 > 1.25 (dmg / 4 because its applied 4 times more)
-v cast time 0.2 > 0.3
-d cd 100 > 130
-f cast time 0.6 > 0.1

Patch 2.04
General:
-fixed gaia being able to use c on general
-fixed chim c healing summoned units
-heroes that have an aa range of 9 can't attack bottom mid gas tank from the watch tower (vag/jaina)
-fixed mm slow being much longer then intended

Ares:
tldr: lowered z range and its more consistent, buffed z dmg, buffed slow upg, more mines dmg, x more dmg to structures and higher mana cost by 25
-z missles are no longer random, dmg per atk 0.65 > 0.75 lowered range by 6 (travel range, not cast range), no longer deal 30% extra dmg vs structures
-removed range upgrade
-slow per aa upgrade 3% > 4% per missle, also increases aa range by 1
-x fire duration 5 > 4 seconds, number of dmg ticks lowered 10 > 8, initial dmg 60 > 120, mana cost 200 > 225,
-x base continuous dmg 35 > 45, continuous dmg per atk 6 > 5, continuous dmg no longer does 60% less dmg vs gas tanks and 40% extra dmg to heroes, continuous dmg does 60% > 10% vs structures (now intial dmg has -10% dmg vs structures aswell, didnt have before)
-c mine production cooldown 1.5 > 1 sec, dmg per atk 3.6 > 4

Abel:
-f now cancels invincible spells even if they were casted before beam (except df judgement)

Fobos:
-f has a 20% slow now

Dark Fact (df):
-c dmg per atk 12 > 9.2

Patch 2.06
General:
-only heroes can pick the 100 mana from gas tanks
-fixed exorion f bind not working if u cast it on lowground vs units on highground
-abel x can be cast on untargetable units like watch towers etc (no dmg)

Ares:
-z lowered missle travel r range by 0.75, now it always goes to max range  even if you cast it near you, improved visuals
-c mines speed 8.2 > 8.5

Chimera:
-changed chim upgrades hotkeys
-x number of spines 4 > 2, doubled dmg (to improve fps)

Dark Fact (df):
-passive changed from aa to z (targets take 15% extra dmg for 5 seconds from dark fact, buildings are not included)
-c dmg per atk 9.2 > 12
-f mode base dmg 12 > 8

Patch 2.07
General:
-fixed fox double v and f not doing dmg if enemies were not on the same cliff level
-added duration indicator for dark fact z
-halved the number of models used in brai c animation to improve fps
-heroes that have an aa range of 9 can't attack bottom mid gas tank from the watch tower (vag/jaina)

Horus:
-speed stat 4 > 3 (3.75 > 3.5)
-z gives 1 speed for 2 seconds (doesn't stack)
-f now increases enemies spell dmg by 20%, dmg vs structures 10% > 20%
-passive changed from melee dmg > ranged heroes dmg, total dmg reduction 20% > 15%
-x no longer disables gaia c, b9 f nukes, janne d, orochi ult, ereth d
-x now disables arcane z, df f judgement, zed t, lur z, dk z, chim z, mech z, oro z, ereth c
-f no longer disables dk d
-f now disables janne d, orochi f

Hades:
-b now has a 10 speed cap
-the 2 upgrades are combined into 1, number of lasers increase 5 > 4
-z pull range 2.65 > 3 (to match dmg radius)
-f range 15 > 16

Patch 2.09
General:
-added discord link
-creep ignores summons that can't move (dk x, hades x, ereth v, drago d)
-creep ignores ares mines
-if you press 2 or 3 it centers the camera on your other allies and selects the

Horus:
-z speed increase 1 > 1.5

Mighty monk (mm):
-melee aa attack speed 1.4 > 1.3

Phantom Gazette (pg):
-x cast time 0.4 > 0.2

Ares:
-z dmg per atk 0.75 > 0.7
-x continuous dmg per atk 5 > 4
-c mines max travel range 13 > 25, no longer attacks creep, production rate 1 > 3, each mine slows enemy by 1% for 2.5 seconds
-c mines base hp 350 > 250, hp per hp mineral 16 > 14, vision of mines 8 > 6, vision mineral increase of mines and tower 2 > 1
-f fixed structures taking 50% dmg, circle indicator shows on structures aswell

Jaina:
-x mana cost 175 > 150
-c mana cost 200 > 225
-v radius 5.75 > 6.4

Patch 2.10
General:
-2/3 hotkeys moved to f2 and f3, f1 selects your hero
-now to revert -ob control type -obs

Patch 2.11
General:
-fixed predators taking 0 dmg
-fixed abel not being able to attack top left gas tank from watch tower in mid
-f keys changed to 1-2-3
-new command -123 to activate 1-2-3 hotkeys, type -123 again to revert it
-if -123 is active, the shade hotkey will be 4 instead of 2

Jaina:
-x mana cost 150 > 175
-c mana cost 225 > 200
-v radius 6.4 > 7, slighty increased visual radius

Gaia:
-changed model

Ares:
-c mines travel range 25 > 32, slow 1% > 1.5%, mines production rate 3 > 2 sec

Exorion:
-x fixed x not dealing dmg if it wasnt on the same cliff level
-f shade extra dmg taken 20% > 25%
-f bind total dmg 2600 > 3000

Patch 2.14
General:
-fixed quack c upgrade making quack stop for 0.1 sec
-fixed exorion shade bug not
-fixed dk v not working

Patch 2.15
General:
-new loading screen

Patch 2.17
General:
-range card cost 200 > 150
-predator sweetspot 3.75 > 3.5, dmg 1000 > 1200, cd 0 > 4
-charge speed cap 12 > 12.5
-mana drop from gas tanks 100 > 30, now scales for every gas tank respawn +10, stops at 130

Geist:
-fixed ranged card making geist not be able to attack from max range
-interceptor z mana cost 125 > 75
-f dmg per atk before learning androbeam 3.825 > 7.66 (dmg per atk after learning androbeam is 7.66)

Ares:
-aa dmg per atk 2 > 2.2
-c mines travel range 32 > 35, mines slow per mine 1.5% > 2%, mines tower vision 8 > 9, mines vision 6 > 7

Sylon:
-learning bio-spectrum increases speed by 0.4 speed while being in evade

Janne:
-f curse no longer disables ereth d

Mighty monk (mm):
-c slow 0.25 > 0.35 sec

Neiram:
-x no longer disables mighty monk d

Patch 2.18
General:
-gas tanks hp scaling 150 > 250 every 6 minutes, max hp 3500 > 4500
-mana drop from gas tanks starts from 30 > 40, max is 140
-orochi z and lur z also get the 10% stacking every 6 minutes bonus aa dmg vs gas tanks
-fixed gaia f not dealing dmg if it wasnt on the same cliff level
-charge and ice mage will have a duration indicator

Berr Nine (b9):
-f armaghedon base dmg 150 > 175

Megagun Zord (mz):
-x dmg per atk 10 > 8, x in f 25 > 20, dmg type ranged > melee (just for x, needed to make the passive work)
-d no longer requires an upgrade
-v in f 17 > 18 range
-passive x deals 40% extra dmg every 6 sec
-f base dmg 20 > 26, dmg per atk 9 > 9.76

Duran:
-z base dmg 250 > 200, dmg per atk 23 > 25
-crits deal 250% extra dmg to structures
-d mana cost 100 > 75, cd 20 > 10, duration 3 > 3.5 sec, can only be used while using charge, shield is removed after charge ends
-d now duran is immune to any slow/stun except pulls/pushes (including duran upswing)
-f slaveswing removed 30% extra dmg vs gas tanks

Ereth:
-v mana cost 145 > 195

Sylon:
-learning bio-spectrum increases speed by 0.25 speed, 0.4 speed during bio-spectrum removed

Vagulion:
-z mana cost 100 > 50
-d dmg per atk 1 > 1.3

Orochi:
-no longer ignores roots and stuns except: guard fire f and quakers c

Soul Hunter (sh):
-f soul wave overlap base dmg1 6 > 10, overlap base dmg3 5 > 7.5, all 3 overlap dmg per atk 2 > 1.5, initial base dmg 15 > 35, initial base dmg2 10 > 5
-f soul wave slow 50% > 60%, duration 1.5 > 1.75 sec

Quakers:
-vital vibration slow duration 0.5 > 1 sec, gets applied every 0.5 > 0.2 sec, radius around quakers 1.5 > 5

Genesic Hunter (gh):
-z radius increased sweetspot 2 > 3.7, second radius 2-2.75 > 3.7-3.75 does 50% > 70% dmg, dmg per atk 0.45 > 0.65, dmg reduction 10% > 15%
-c root duration 0.2 > 0.75
-c upgrade no longer increases root duration by 0.75 (total root 0.95 > 0.75)
-v is available only after learning mode, life time of golems 25 > 30 sec

Darkness:
-hp stat 3 > 4
-x slow 55% > 35% and the enemies hit impact animation is no longer visible in fog
-c gives 20% speed for 2 seconds to darkness
-f base dmg 270 > 216, dmg per atk 14 > 11.2, new sweetspot dmg and visual

Patch 2.20
General:
-gas tanks hp scaling 250 > 150 (4500 > 3500 max)

Duran:
-z base dmg 200 > 250, dmg per atk 25 > 23
-d ability removed and merged into charge after learning Gravitonium Shield, the shield activates when charge is used
-d dmg reduction 35% > 10%, it is immune to all slows and roots except kriz c, duran upswing, sh ice mage, kohzu f, zed f and quakers f

Ereth:
-mana cost 195 > 175

Quakers:
-vital vibration slow duration 1 > 0.5 sec

Orochi:
-now only gets affected by kriz c, duran upswing, sh ice mage, kohzu f, zed f and quakers f instead of all roots

Exorion:
-v base dmg 40 > 15

Soul Hunter (sh):
-changes from last patch reverted but still keeping:
-f sw slow duration 1.5 > 1.75 sec

Genesic Hunter (gh) and Darkness:
-reverted changes from last patch

Exorion:
-z cd 1.5 > 2, dmg per atk 28 > 30
-x cd 1.5 > 2, dmg per atk 25 > 27
-c cd 1.5 > 2, dmg per atk 41 > 43
-v range 14.8 > 12.8, range enemies are pulled 8 > 6, dmg per atk 9 > 7, base dmg 15 > 30
-f bind range 14 > 16, dmg per atk 4.6 > 5 (max dmg 3000 > 3200), now the hit animation is visible all the 10 seconds in fog
-learning bind increases x range by 2

Patch 2.23
General:
-fixed horus x, vag c, janne curse and sam f not disabling duran charge once he learned d
-orochi f no longer immune to fobos x pull, still ignores the slow before
-fixed unstoppable units being affected by ares c and fobos f slows
-horus x also disables neiram f as its an attack modifier
-fixed quakers not taking dmg from ice mage if he learned vital vibration
-predator dmg 1200 > 1000, it does 100% extra dmg to creep, radius 5 > 3.5 (3.5 was the sweetspot, outside of 3.5 it dealt 50% dmg)

Patch 2.24
General:
-base shield regeneration of heroes 20 > 30
-vision mineral 4 > 3
-hp pack cost 500 > 550 gas
-fixed some mana drops having params as a labels
-fixed janne dw not trapping fobos and the enemy janne
-mm x can be cast on untargetable units
-fixed kriz c indicator

Jaina:
-x missles impact locations are no longer random

Mechatron:
-hp stat 5 > 4

Gaia:
-aa base dmg 25 > 24
-x base dmg 95 > 70, dmg per atk 8 > 9
-f cd 11 > 12 sec

Ares:
-aa range 12 > 11
-mana stat 3 > 2
-z base dmg 4.8 > 5.3
-x base dmg 45 > 40, dmg per atk 4 > 3.8, 10% reduced dmg vs structures removed
-c requires vision now, mines health per hp mineral 14 > 20, 7 hp per atk mineral removed
-c upg +1 aa range removed

Dark Fact:
-c dmg per atk 12 > 11
-f judgement self slow 60% > 20%
-f mode base dmg 8 > 12

Patch 2.25
General:
-christmas map terrain added
-hex tech card cost 350 > 300 gas
-stat point 2 minerals from card shop cost 700 > 650 gas
-respawn pack cost 375 > 700, reduced death timer 3 > 6 seconds, number of packs 6 > 3
-melees with charge new passive, Knight's Armor: take 20% less dmg from ranged heroes aa
-charge max speed 12.5 > 12
-fixed geist f slow being 30% instead of 35%

Janne:
-vision mineral balls increase 1.5 > 3.5
-d base cd 80 > 70

Gaia:
-base aa 24 > 25
-f cd 12 > 15

Dark fact:
-c dmg per atk 11 > 10

Mighty Monk:
-c slow duration 0.35 > 0.5 sec

Soul Hunter
-f soulwave slow duration 1.75 > 0.5 sec, initial base dmg 15 > 22, now gets applied every 0.4 seconds for the duration of soulwave

Lur Cellant:
-f hook no longer disables zeros ws, blade hunter final blow and genesic upgraded crusher

Sylon:
-z range 12 > 11
-x range 14 > 15
-d range 14 > 13
-c dmg1 per atk 11 > 12
-v dmg per atk 15 > 17
-d dmg per atk 26 > 28, 0.75-1.5 radius dmg 25% > 50%
-f initial dmg per atk 26 > 28, continuous dmg per atk 8 > 9


Patch 2.30
-back to normal terrain
-shield regen pack decreases waiting time for regeneration after getting hit (0.35 second per pack), regen 35 > 30
-fixed oro f and duran d canceling fobos f
-fixed zeros x dealing dmg vs invulnerable targets
-Knight's Armor is removed for melees
-melees have 15% dmg reduction while charging (doesn't include duran shield charge)


Sylon:
-z range 11 > 12
-d range 13 > 14
-c dmg1 per atk 12 > 11
-v dmg per atk 17 > 15
-f initial dmg per atk 28 > 26

Exorion:
-x slow duration 0.85 > 1 sec

Duran:
-gravitonium charge dmg reduction 10% > 15%

Arcane:
-aa base dmg 25 > 22
-z duration 1 > 2 sec, removed scaling

Dark Fact:
-z radius 4.9 > 5.75, knockback time 0.875 > 1.25, increased knockback strength
-c dmg per atk 10 > 10.5

Blade Hunter:
-base aa dmg 25 > 27

Ares:
-aa range 11 > 12
-c mines are invulnerable

chucknorris

Posts : 11
Join date : 2012-12-21

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